Organizers

Elke Mattheiss and Marc Busch are working at the Center for Technology Experience within the Austrian Instituteof Technology (AIT). They have broad experience in research and development of serious games and personalization of interactive systems in research and industry projects. Currently they are involved in several projects about personalized, persuasive games promoting an active lifestyle (e.g. GEMPLAY and Bike’N’Play). Both are already experienced with such events, by organizing thematically related workshops (e.g.,at CHI PLAY ’15 and Persuasive ’16) or being part of the organization team of conferences (e.g.,Persuasive ’16, MobileHCI ’17).

Rita Orji is a Banting Fellow at the University of Waterloo, Canada and and Visiting Senior Lecturer at Nnamdi Azikiwe University, Nigeria with research expertise in the broad area of Technology and Human Behavior, Personalization, Persuasive Technology, Behavior Change, Persuasive Games, Serious Games, and Technology Acceptance and Diffusion. She received her Ph.D in Computer Science from the University of Saskatchewan, Canada. Before moving to Canada, she received a M.Sc. in Information Systems from Middle East Technical University, Turkey, and a B.Sc. in Computer Science from Nnamdi Azikiwe University, Nigeria.in Information Systems from Middle East Technical University, Turkey, and a B.Sc. in Computer Science from Nnamdi Azikiwe University, Nigeria.in Computer Science from Nnamdi Azikiwe University, Nigeria.

Gustavo F. Tondello is a PhD student at the HCI Games Group, University of Waterloo, Canada with a main interest in gamification and games for health and learning. He has been investigating several topics related with personalization of serious games and gamified applications, particularly regarding the application of player or user typologies in games and gamification. He has experience in organizing such events, for example as a Program Committee member for the 1st International Workshop on Gamification and Games for Learning (GamiLearn 17).

Andrzej Marczewski is a gamification consultant, designer, speaker, author, thought leader and founder of the Gamified UK consultancy. He is a pioneer in investigating and employing user type models to personalize gameful applications.

Wolfgang Hochleitner and Michael Lankes work at the Playful Interactive Environments (PIE) lab that is part of the University of Applied Sciences Upper Austria. Their area of expertise ranges from game design, ludic interaction techniques to game development. Both researchers co-organized several thematically related workshops at conferences (e.g.,at CHI PLAY ’15).

Manfred Tscheligi is Professor of Human-Computer Interaction at the University of Salzburg and Head of the Center for Technology Experience at AIT. He has been working in the area of Human-Computer Interaction (HCI) and User Experience for more than 20 years. He is a pioneer in establishing this field in Austria, and was chair of many events such as conferences (e.g., CHI ’04, Persuasive ’16, MobileHCI ’17) and workshops in the broad field of HCI.